The X-Arcade™ was designed to be used with a variety of games and emulators, and will work with virtually any game or emulator on your PC in the default Mode1 without programming. Always try first to change the control settings in the emu/game rather than programming so you don't have to remember which mode is set to which emu/game. However, for the few PC games that do not allow you to reassign the keyboard keys within the game itself, you can instead use one of the 3 programmable modes built into the hardware programming chip.
Mode 1 is set for emulation software (MAME™) and is non-programmable. This setting is preset so that all of the buttons are already programmed and configured to work perfectly with every MAME™ game. Modes 2-4 are fully programmable to any keyboard key.
At first, programming the X-Arcade™ is best performed in the X-Arcade™ Test Program or any text editor (like Notepad) so that you can see the results of the programming. As you become more accustomed to programming The X-Arcade™, it will be possible to program the X-Arcade™ 'on the fly' within the game.
Programming requires a PS/2 keyboard to be plugged into the back of the X-Arcade™. You can have the X-Arcade plugged into the USB port on the PC, but a PS/2 keyboard must be plugged into the back of the X-Arcade to program it.
Programming is for the PC only, and does not function on game consoles.
When the light is on you are in play mode, when the light is off you are in program mode.
MODE 1 (switch closest to the serial cable) cannot be programmed.
The mouse buttons on the Tankstick/trackball cannot be programmed.
For most games and emulators (including MAME™) you will want to use Mode1, and change any settings in the game or emulator accordingly. This saves the 3 programmable memory banks for games or emulators that do not have an option to change the controls, and it is easier to remember.
Older models only: To change modes, you must slide the switch on the back to desired Mode position, and then press the SAVE/LOAD button TWICE to load that mode (the LED on the X-Arcade™ should go out on the first push, and back on with the second). When the X-Arcade loses power, you will need to press SAVE/LOAD button TWICE to recall the programming.
Start by choosing the mode you wish to program by moving the switch away from the serial cable to MODE 2, 3, or 4. Again, MODE 1 cannot be programmed.
Press the SAVE/LOAD button on the back of the X-Arcade™ (the light turns off).
Press AND HOLD any button or direction on the X-Arcade™ that you wish to change.
While still holding a button or direction from step 3, press and hold a key on your keyboard until the LED on the X-Arcade™ blinks. Once it blinks it has been programmed, and you can release both held buttons/keys.
Repeat steps 3 and 4 to program additional buttons/directions.
When you have programmed everything the way you want, press the SAVE/LOAD button on the back of the X-Arcade™ once more to save your settings onto the internal memory chip (the light turns back on).
The X-Arcade™ can be reprogrammed as many times as you like. All the programmed buttons will be saved permanently in the X-Arcade's™ on-board memory. Even if you turn off the computer or unplug the X-Arcade™ the programmed buttons will not be lost.
TROUBLESHOOTING: If you have problems, please first reread the IMPORTANT NOTES above, especially that a PS/2 keyboard to be plugged into the back of the X-Arcade™ to program it.
You can alternatively use AutoHotKey to reprogram by software.