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Nintendo® Wii™: 3D Gaming And Multimedia?Inside the Flap -- Some New Technologies?
"I still don't know everything there is to know about the hardware -- particularly the "home" button and the front flap, which houses the SD Card bay and possibly other stuff. " - Matt Casamassina (IGN forums) Possible Technology: 1. Kodak's Stereoscopic Imaging Display system: "Ideal System for Gaming, Entertainment and Other Intensive Visualization Tasks ROCHESTER, N.Y., Mar. 15 2004-- Eastman Kodak Company today showcased a significant innovation that allows video-game players, earth scientists and a host of others to experience three-dimensional images without glasses or headgear of any type creating the sensation of actually being a part of the image. The user sits in front of a system that creates a virtual image of two high-resolution LCD displays, one for each eye. The user looks into two "floating balls of light" that provide each eye a view of a magnified image of a display. The combination of the wide field of view and virtual image eliminates the sources of eyestrain found in other autostereoscopic systems. Kodak's Stereoscopic Imaging Display system also has a unique viewing zone, which makes it easy to see the "sweet spot" of an image while maintaining image quality across the entire viewing zone. The desktop display has a field of view that measures 45 degrees by 36 degrees, and a resolution of 1280 x 1024 pixels. The user peers through a large, 32 mm viewing pupils that gives the viewer the feeling of floating in a movie theater about 1.5 screen heights away from the screen. Kodak can adjust the scale of this system to increase or reduce the display resolution to meet various applications."
"Lightspeed Design's prestigious client list includes: But was it just for their work in Nintendo®'s E3 booth? "I wanted to thank you for the fantastic job that Lightspeed did at E3. The
3. POC 3-D Autostereoscopic Displays "True real-time 3-D video/images can now be seen with the naked eye. POC’s unique autostereoscopic display requires no goggles or special glasses to view 3-D images. The proprietary HDS™ Holographic Display Screen combines 2-D projected images into 3-D viewing zones by combining left (L) and right (R) stereo images. POC’s 3-D system will accept 3-D recorded images, video, games or graphics and will display them for 3-D viewing." Though that last photo looks like shotgun barrel add-ons for the controllers, those appear to be the sides of the projector screens seen in the photo next to it.
4. Miniature Projectors: PVPro™ Matchbox-sized Projector "LBO has developed unique laser-based projection technology, which uses computational algorithms and novel optical techniques to allow miniature lasers to display video images in real-time using the diffractive nature of laser light. This overcomes the size limitation of conventional projection techniques, allowing projectors to be smaller than ever before. Understand that there is no glass, no prisms, NO MOVING PARTS, and no need for fans to provide heat dissipation. In addition, it runs on less than 1.5W at full power and less than 350mW while displaying typical video images (50% average pixel amplitude. There is also an infinite focus, meaning that no matter how close or far away, there are no optics to adjust for a clear picture." Resolutions up to 2048x1280 including SXGA and S-HDTV Microvision’s Integrated Photonics Module (IPM) "With Microvision’s IPM for mobile projection applications embedded into a device like a cell phone, the user realizes a visual experience where the image remains in focus at any distance, even on curved surfaces. The image has brilliant, saturated colors, from spectrally-pure lasers that provide exceptional contrast, giving depth and texture to the image in a continuous and uniform non-pixelated display." What if Revolution were portable too, is the Revolution's cradle also a charger for battery in the Revolution?
5. D'FUSION - Augmented Reality "With D'FUSION, insert in real time interactive 3d objects into live video images" "Augmented Reality interactive games"
"Current forms of media require a person to consciously "subscribe" to the events and information presented to them by screen. 3DH makes the leap of providing experience, instead of perception, by allowing imagery to exist in your reality without perceiving that screens exist. Subconsciously and consciously, objects exist in your reality, not "on the other side of the screen."
7. E3 Zelda Interactive Demo Floor Nintendo®'s Legend of Zelda: Twilight Princess E3 2005 booth had an interactive koi pond on the floor. To accomplish these displays, Reactrix uses a hardware and software platform incorporating a proprietary infrared technology, an LCD video projector, and a simple display surface such as a floor or wall. German gaming-site GameFront reported on a curious acquisition by Nintendo®: the name "Nintendo® Floor Vision." The original article translates as "Nintendo® secured the name 'Nintendo® Floor Vision' last month at the Japanese patent office. It is unknown what it is about." A search of the United States Patent and Trademark Office's website didn't unearth any similar applications.
Funny Triforce logo, eh? 1 | 2 | 3 | 4 | 5 | 6 | 7| Next Page >> Nintendo® Execs Play with Words X-Arcade™ Gaming Gear |
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