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Nintendo® Wii™: 3D Gaming And Multimedia?

Nintendo® Execs Play with Words:

"It's convenient to make games that are played on TVs. But I always wanted to have a custom-sized screen that wasn't the typical four-cornered cathode-ray-tube TV. I've always thought that games would eventually break free of the confines of a TV screen to fill an entire room. But I would rather not say anything more about that. " - Shigeru Miyamoto (BusinessWeek interview, November 7, 2005)

"I think maybe if I could do anything, I would make it so you don’t have to sit in front of a TV and play. If you could have a machine that you just plugged in and played inside a virtual world that - would be just great." - Shigeru Miyamoto

"I hope you let me create some element of mystery to my further remarks today Maybe we can look at this as a form of puzzle game... When you turn on Revolution and see the graphics, you will say 'wow!'"... The advances in our technology will also relate to areas that have no direct bearing on gameplay. I know... this is one of those mysterious comments... " - Satoru Iwata (President of Nintendo® at Nintendo®'s E3 2005 Press Conference May 17, 2005)

"We disrupted the very definition of a game - and that is working, too. In a few weeks, you will better understand how to disrupt console gaming. You will play, and you will see." - Satoru Iwata (Nintendo®'s Game Developer's Conference Keynote, May 17, 2005)

"next year at E3, everything will be public as far as Revolution is concerned." Shigeru Miyamoto (E3 2005: Shigeru Miyamoto Interview, May 19, 2005)

"Forbes: How does the Revolution compare with other Nintendo® products that have changed game-industry design standards?"
Perrin: "We’ve launched product designs that our competitors adopt, such as the first directional pad, or wireless controllers or controllers with tactile feedback. One of the reasons we’re not giving a lot of details about the design of the new console prior to its release is that there’s no way we’re going to let that happen again." - Perrin Kaplan (Interview by Forbes -, February 7th 2006)

Matt Casamassina interviews Reggie Fils-Aime about his D.I.C.E speech and about the GDC convention coming up:
Reggie: "we really believe that the bulk of the information is going to come out at E3... for competitive reasons, we need to hold things close to the vest...This business is so highly competitive, that it really doesn't make sense for us to reveal information before we have to. So really, stay tuned for E3, that'll be the big opportunity"
Matt IGN - "Do you think Revolution's going to live up to the hype that we're generating for it right now?"
Reggie: "frankly I think it's going to surpass all the hype, it's gonna be fantastic". - (February 9, 2006)

Why would Reggie and Perrin say that Nintendo® is keeping their secrets close to their vest WELL AFTER the controller had already been revealed? What secret is left that they are more concerned about keeping than their Revolutionary controller? After all, if the controller was the biggest breakthrough, then why would they show it first and then talk about being scared of other companies stealing their ideas?

"E3 2006 is about a week away now... I think the Big N has some surprises in store for us, too. Some pretty cool ones... I think Nintendo®'s new console could walk away from E3 as the big winner" - Matt Casamassina (IGN Blog, May 01, 2006)

1 | 2 | 3 | 4 | 5 | 6 | 7| Next Page >>


Nintendo® Execs Play with Words
Nintendo®'s Mysterious Patent
Wiisels Inside Nintendo®
Inside the Flap - Revolutionary Technology
WiiMAX Movies
What's in a Name -Leaked or Hoaxed
Conclusion: Wii Report, You decide


 

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